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Great on maps such as Cursed Hollow or Garden of TerrorĬan be a liability to the team in the wrong hands They no longer gain reduced death timer (boo!) Their damage potential is high, especially as a three or when using their heroic They're incredibly challenging to play well You're able to split the Lost Vikings to quickly soak XP across all lanes With time however, The Lost Vikings can be incredibly strong on objective heavy Battlegrounds where they can constantly split push (such as Cursed Hollow or Garden of Terror).
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Unsurprisingly, this level of map awarness and micro-management over three heroes is incredibly complex and requires a great deal of practice. This makes for particularly challenging gameplay as you have to not only move each Viking across two or three lanes, but also read the mini-map constantly in order to judge where you Viking's are, when you need to move them and when you need to push. Part of the complexity surrounding The Lost Vikings is the fact you control each Viking indendantly. I'll freely admit that I'm relatively poor with them so have to thank my good friend, Dawnstor, for working with me on this guide. Incredibly dependent on team communicationĪbilities See Data page for a table of scaled values at key levels.The Lost Vikings are a complex and challenging Specialist to play.Requires constant map awareness, and a very thorough understanding of each battleground and its particular objective mechanics.Each Viking has an especially low health pool, allowing them to be easily picked off.Relatively difficult to play with a very steep learning curve.Excellent at clearing and maintaining control of Mercenary Camps.Forces opponents into trading lane presence, minion experience, and structures for objectives due to Vikings multiple lane pressure.Large experience gains through soaking multiple lanes.Overall, the Lost Vikings are challenging to use as they require a high level of macro- and micromanagement. Managing three individual characters with relatively small health pools and lack of escape does provide The Lost Vikings players a challenging high-risk high-reward play style. This impact primarily consists of soaking experience from minion deaths in multiple lanes simultaneously creating potential for a massive team level advantage. Because of this, their primary function is to split-push and generate meaningful impact on the battlefield throughout multiple locations. The player controls each Viking individually, with each one having their own characteristics that must be taken in account. The Lost Vikings are a unique and very complex Support, as they are, essentially, three Heroes in one. Along the way, they befriend a werewolf named Fang and a dragon named Scorch, both of whom assist them in their quest. Equipped with the new robotic gear, Erik, Olaf, and Baleog must journey through each level to find their way back home. The three Vikings are then accidentally sent through time once again. During the blackout, the three Vikings dismantle the robot piece by piece and wear its parts on their bodies, granting them new abilities. Tomator then calls upon a robotic guard to send them into the Arena, which falls short when a system failure happens. Then one day, after returning home from a fishing trip, the Vikings get captured by Tomator again. Īfter escaping from Tomator, Erik the Swift, Olaf the Stout, and Baleog the Fierce have lived joyous and fruitful Viking lives. Eventually, the Viking brothers do make their way home through time. Unfortunately, escaping sent them through a time rift in which they traversed bizarre locations in order to find their way home. Tomator’s ship malfunctions, however, and the Viking brothers were able to escape through the airlock of the spaceship. Erik, Baleog, and Olaf lived joyous and fruitful Viking lives until one day they were captured by Tomator, emperor of the Alien Croutonian Empire, for his inter-galactic Arena of Death.